31
Jan
Related entries:Development
The Unreal Development Kit (UDK), Epic Games’ free edition of Unreal Engine 3, has been installed by more than 900000 developers. Powering independent games like “Hawken” and “Sanctum” for PC, and “The Dark Meadow” and “Save Our Sheep” for iOS, its feature set continues to evolve in preparation for the next generation of games. Epic has continued to release major new functionality and improvements to the Unreal Development Kit, with many important new features introduced in recent months. Anyone can check out the Unreal Engine tools for free at www.udk.com/download.
Video Rating: 4 / 5
24 Responses to “Inside UDK: Fall 2011”
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January 31st, 2012 at 8:48 am
@xboxblitz i have no problems with vista
January 31st, 2012 at 9:27 am
@GOOB3000 I got that. Problem?
January 31st, 2012 at 9:46 am
It is needed to have unreal tournement?
January 31st, 2012 at 10:33 am
@destrierofdark Dick.
January 31st, 2012 at 11:30 am
@IndieGameDesigner $50,000 (or more) – 25% = $37,500+ more than what I’m making now.
Sounds like a fair deal to me, considering that I’m sitting here eating ramen noodles right now.
January 31st, 2012 at 11:52 am
@IndieGameDesigner still complaining? its completely free! yes up to $50k sales!, as if you will reach that sales. they are actually very generous on the terms considering you dont need to hire a team of programmers to build an engine. a single person can actually produce a game using udk
January 31st, 2012 at 12:36 pm
@GOOB3000 Nah. Just dealing with crap parents.
January 31st, 2012 at 1:19 pm
@IndieGameDesigner My “BS Lies” are based on my personal experience with the crash, freeze, memory looping, and bluescreen prone P.O.S. called Vista and now Win 7 (which hasn’t so much as hiccuped in over a year).
Congratulations on being a Developer (so you say)… Now post a video or two and show us how much smarter you are than all the rest of us mere mortals…
January 31st, 2012 at 1:51 pm
@IndieGameDesigner you could talk to them about a license
at least you have UDK , better than NOTHING or Unity3d
January 31st, 2012 at 2:06 pm
@GodlyMiller I’m sorry but $50,000 is a such small amount of money and wouldnt even cover development costs of a game, even a simple indie game. It wouldnt even pay the wages for one decent programmer, it wouldnt even cover legal costs. Anyway, it’s not the $50,000. Thats NOT the problem, it’s the perpetual 25% tax on ALL sales after $50,000 which IS a problem. They should taper the amount down after $100,000 then $200,000 sales etc.
January 31st, 2012 at 2:13 pm
@destrierofdark Twat.
January 31st, 2012 at 2:16 pm
@IndieGameDesigner I’d be fine paying that if I fucking made $50,000.
January 31st, 2012 at 3:01 pm
@destrierofdark Sounds good to me some video editing 3d manipulation and pussy sounds like a good day XD
January 31st, 2012 at 3:07 pm
@SinSirVision …Aftereffects? Autodesk? ZBrush? Pussy.
January 31st, 2012 at 3:55 pm
@rez3 Sucks. I’m getting eight cores.
January 31st, 2012 at 4:38 pm
@WhisperintheMist Alienware sound about right?
January 31st, 2012 at 5:02 pm
@RealHipHopPromoters This makes games for all those.
January 31st, 2012 at 5:26 pm
@RealHipHopPromoters Wrong.
January 31st, 2012 at 6:26 pm
@Mmonsoon326 That sucks.
January 31st, 2012 at 7:18 pm
@GOOB3000 Wrong.
January 31st, 2012 at 7:29 pm
@S3b1Videos Wrong.
January 31st, 2012 at 7:40 pm
@Whitehorze Unless he is to test something, such as testing if it actually lags or if it fucks Vista up.
January 31st, 2012 at 8:24 pm
@TheKenneth1207 This program can not not be on PC.
January 31st, 2012 at 8:55 pm
@robi4never No.